Friday, 26 August 2011

Work In Progress'

I have SO much work that I can't show. It really sucks when you're creative energy is spent but you have nothing to show for it. Luckily I've had some time (and by that I mean when I get home feeling really tired and have an ounce of will left to draw something) to work on my 4K Kiriban image(s). I have also been working on an image for a friend's novel, I'll probably update the work in progress, but here's what I have so far...

Wednesday, 24 August 2011

Babylon sucks!

It sucks so much I actually have to post about it.
Guys, if you're ever after a translation program, NEVER go to Bablyon (at least if you're not planning to buy it). It's a giant virus/spyware of it's own. It attaches itself to your browser (in my case it was firefox), and ceases to let go even after uninstalling.

Thursday, 18 August 2011

Puddle Puzzles, mobile game released!

Great news! The mobile game I helped work on during my internship at ChaosTrend (ended May 2011) has just been released in the iphone/ipad/itouch app store. ^^ It's the first ever game I helped make being released... even though I only did some artwork, I'm still quite excited about it. I think it will only work on 3GS and above, the HD versions are for retna screens (in other words higher resolution screens).

Full Game HD
Full Game non-HD

Free Game HD
Free Game non-HD

Wednesday, 10 August 2011

Puddles Puzzles release date!!

On 18th August, Puddle Puzzles will be released for the iphone! I contributed a small amount of work to it, and while it may be a small mobile game, I'm still quite proud. It feels silly to say this since I only really did the promotional work and influenced the image of the game by a very small amount. It was during my first ever work experience with a games company, in this case for small mobile games called Chaos Trend Ltd. The Chos Trend Blog gives more information: