Saturday, 16 April 2016

Possibly my next character project. What do you think? I was...



Possibly my next character project. What do you think? I was thinking about entering that artstation journey character competition, but there’s only 22 days left… #oldman #nomad #characterart #nextproject #pencilsketch



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Friday, 15 April 2016

Rendered another shot after editing subdermal map. Does it look...



Rendered another shot after editing subdermal map. Does it look convincing? XD #linbeifong #fanart #quixelsuite #marmosettoolbag #legendofkorra



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Wednesday, 6 April 2016

Lin Beifong finished :) viewable at artstation...



Lin Beifong finished :) viewable at artstation http://ift.tt/1N8I3Wp #linbeifong #fanart #gameart #characterart



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Wednesday, 30 March 2016

Drawing on lined paper and then taking the blasphemy a next step...



Drawing on lined paper and then taking the blasphemy a next step by watercoloring it too. I got this traditional stuff DOWN. #watercolours #traditonalart #noob #fail #nakedfrogprince



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Monday, 28 March 2016

I couldn’t go on the pc today so I read loish’s book...



I couldn’t go on the pc today so I read loish’s book and half assed this doodle-turned drawing on the nearest notebook… I hate it when i end up drawing on lined paper. But here, have my nude nature pixie boy.



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Friday, 4 March 2016

World book day! First book I ever bought at the school library...



World book day! First book I ever bought at the school library sale, had the best pictures in it. #mightyfizzchilla #worldbookday I literally have posted this 3 times. XD



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Thursday, 3 March 2016

World book day! First book I ever bought at the school library...



World book day! First book I ever bought at the school library sale, had the best pictures in it. XD #mightyfizzchilla #worldbookday



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Sunday, 14 February 2016

Tuesday, 9 February 2016

Day 31 hands, my final. :) #sculptjanuary #zbrush #keyshot



Day 31 hands, my final. :) #sculptjanuary #zbrush #keyshot



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Day 30 stone troll #sculptjanuary #zbrush #keyshot



Day 30 stone troll #sculptjanuary #zbrush #keyshot



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Day 29 Badlands, based on the game Badland. #sculptjanuary...



Day 29 Badlands, based on the game Badland. #sculptjanuary #zbrush #keyshot



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Day 28 superhero, this is #Garnet from #stevenuniverse . hoping...



Day 28 superhero, this is #Garnet from #stevenuniverse . hoping to get this one printed out soon :) #sculptjanuary #keyshot #zbrush



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Day 28 superhero, this is #Garnet from #stevenuniverse . hoping...



Day 28 superhero, this is #Garnet from #stevenuniverse . hoping to get this one printed out soon :) #sculptjanuary #keyshot #zbrush



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Day 27 insect #sculptjanuary #zbrush #keyshot it’s a...



Day 27 insect #sculptjanuary #zbrush #keyshot it’s a dragon head caterpillar. Trying to upload the rest now.



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Thursday, 4 February 2016

Day 26 Cartoon Animal, 2hrs. Tom from #tomandjerry...



Day 26 Cartoon Animal, 2hrs. Tom from #tomandjerry #sculptjanuary #zbrush #keyshot



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Sunday, 31 January 2016

Day 25 Hat 1.5hrs #zbrush #keyshot #sculptjanuary #madhatter



Day 25 Hat 1.5hrs #zbrush #keyshot #sculptjanuary #madhatter



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Day 24 Torso, 1.5hrs. #zbrush #keyshot #sculptjanuary



Day 24 Torso, 1.5hrs. #zbrush #keyshot #sculptjanuary



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Saturday, 30 January 2016

Day 23 Forest Spirit, 2.5hrs. It’s from a dream I had a...



Day 23 Forest Spirit, 2.5hrs. It’s from a dream I had a while ago. #sculptjanuary #zbrush #keyshot #fantasy



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Thursday, 28 January 2016

Day 22 Mountain - inspired by Welsh Valleys :) 2hrs...



Day 22 Mountain - inspired by Welsh Valleys :) 2hrs Zbrush/Keyshot



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Wednesday, 27 January 2016

Day 21 World Improver - Lauren Singer 2hrs



Day 21 World Improver - Lauren Singer 2hrs



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Tuesday, 26 January 2016

Day 20 Crab, 2hrs zbrush and keyshot rendered.



Day 20 Crab, 2hrs zbrush and keyshot rendered.



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Day 19 Cartoon Tree, 1hr in Zbrush. Rendered in Keyshot



Day 19 Cartoon Tree, 1hr in Zbrush. Rendered in Keyshot



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Monday, 25 January 2016

Some pretty crappy ones I didn’t particularly like, but well...





Some pretty crappy ones I didn’t particularly like, but well here we are. 30min foot, 2 hr Saiyan armour.



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Thursday, 21 January 2016

Day 16 - Chimera. Lapras inspired, took 4 hours. For...



Day 16 - Chimera. Lapras inspired, took 4 hours. For SculptJanuary



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Day 15 Waterfall, sculpted in 1.5hrs on zbrush for SculptJanuary





Day 15 Waterfall, sculpted in 1.5hrs on zbrush for SculptJanuary



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Wednesday, 20 January 2016

Day 14 Fav Film Character, Thranduil. 2hrs in zbrush



Day 14 Fav Film Character, Thranduil. 2hrs in zbrush



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Tuesday, 19 January 2016

Day 13 Clothes 2hrs sculpt, Red ridinghood cape.



Day 13 Clothes 2hrs sculpt, Red ridinghood cape.



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Monday, 18 January 2016

Day 12 Disney Character - Ariel. 3hrs sculpted in Zbrush,...





Day 12 Disney Character - Ariel. 3hrs sculpted in Zbrush, rendered in Keyshot.



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Day 11 Gargoyle for Sculpt January 2016 challenge.



Day 11 Gargoyle for Sculpt January 2016 challenge.



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Sunday, 17 January 2016

Day 9 Phoenix, 3hrs Zbrush + Keyshot. For Sculpt January 2016





Day 9 Phoenix, 3hrs Zbrush + Keyshot. For Sculpt January 2016



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This was actually made for his birthday rather than his passing...



This was actually made for his birthday rather than his passing :( RIP David Bowie.



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Thursday, 7 January 2016

Rhino & the Bone TroupeMade this for a friend’s short story,...



Rhino & the Bone Troupe
Made this for a friend’s short story, given to his fiancee at christmas. :)



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Day2 Tentacle #sculptjanuary



Day2 Tentacle #sculptjanuary



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Wednesday, 6 January 2016

Loving me a bit of Grimes. Zbrush + Keyshot 3hr sculpt. Made for...



Loving me a bit of Grimes. Zbrush + Keyshot 3hr sculpt. Made for the Sculpt January challenge.



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Sunday, 11 October 2015

Late for #inktober #inktober2015 I’m rusty with...



Late for #inktober #inktober2015 I’m rusty with traditional ink!



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Saturday, 22 August 2015

Schoolism - Fundamentals of Lighting (self taught)Assignment...



Schoolism - Fundamentals of Lighting (self taught)
Assignment 1
Been meaning to start this.



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Friday, 27 March 2015

Friday, 20 March 2015

Robot designs for RAM






Robot designs for RAM. A little mobile game I worked on for a competition in 2014






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Wednesday, 18 March 2015

Colour Study

Going to be posting my work on Tumblr, so follow me there if you prefer that platform! 

Sunday, 8 March 2015

Thursday, 12 February 2015

Maka from Soul Eater

So last month I got back into watching anime properly after ditching it for nearly four years. Of course I went straight for Soul Eater which had this awesome wacky style and I fell in love with a lot of the characters especially the little annoying fella Excalibur!

I'm also kicking myself up the butt a bit to do some personal art, because I'd been feeling rather low about my work lately (no particular reason, maybe just not enough fun art and too much work art).


Tuesday, 2 December 2014

Oysterworld - Disguising polygons with hand painted textures

Published at Oysterworld blog
When it comes to creating textures for relatively low poly models in game, you have the freedom to fake detail when necessary. The idea is to create an illusion with your paint work and make it seem like the object you are creating a texture for has far more geometry and detail than it actually does in polygons. This is not far from Street Art Illusions where it tricks viewers in seeing a massive hole in the ground where there is just flat road.

Some artists seem to like following the edge of the polygons of their UVs when they paint their textures, this may be because it seems right to follow when you've modeled them purposely to be the edge of a material/object, but a few tricks can improve the shape and look of the object- especially if the surface they are on is relatively flat.

I've created a padlock with an unfinished texture to show you the difference it makes to cut corners (literally and not figuratively).


The freedom of this style is you can paint all the detail you want in spite of the geometry. When painting your texture, try your best to treat it as a painting, and not worry so much about the what geometry you have modeled. It will most likely turn out better than you expect.


Saturday, 17 May 2014

Update

It's been a while since I last posted, many apologies if anyone has taken interest up to this point. I have since left XD Studios (friend's own start-up games company) to pursue a company near home, wishing them the best of luck.
RAM has been discontinued, and in the end the competition was called off. We however received some tickets to the BAFTAs as an apology.

I now work with a games company called Oysterworld. It's been the best experience I've had thus far in the games industry, and I can only dream that I will stay with them for a long time.

My spare time has been spent on other things which are not art related, so this blog will probably not receive updates more often than once a few months- I will of course post the projects I work on, when they release/get published. If I do have some personal art projects going I'll make sure to post them!

It has been my recent interest to live life to the fullest and with balance. I hope some time I can come back to this blog full of content to show.

Saturday, 4 January 2014

First Windows App: RAM


I proudly present RAM. My first ever windows app released, working with team members of my friend's start-up XD Studios. It's a bit rough and not as polished as we'd hope but it was made in less than 3 months to enter a Microsoft competition.

http://apps.microsoft.com/windows/en-us/app/ram/a68b086a-5f11-434c-bb7e-77429c9e5e84