Monday, 15 October 2012
Thursday, 23 August 2012
Wednesday, 22 August 2012
Sunday, 19 August 2012
Bed Normal/Ambient Occlusion maps baked
EDIT: I improved the shape, polycount and everything, also was too dull to realise marmoset wasn't using the AO. Hurp Derp. You can see the difference by comparing them:
---OLD--
Finally, I thought I'd never get this done. I spent a good few hours trying to bake the maps. Xnormal proved to be much faster, but for a few bits like the drapery, it didn't seem to recognize which side it was meant to bake. So then I had to open up Maya and painstakingly wait for the viewer to actually catch up. Anyhow, the diffuse is coming soon, I'm thrilled to have this complete.Thursday, 16 August 2012
Bed WIP
Been working on this for a little while, it doesn't help that I had trouble with baking parts of the map. I decided I'd do each part separately to prevent Maya from crashing! So on the left is what I'm doing in Zbrush at the moment, and on the right is a marmoset render showing off the finished bedposts.
It's a pain, because I made the mistake of using dynamesh and then turning it off which prevented me from going back in sub-divisions. It was also way too high poly even after I halved the polycount. So... lesson learned. ><
It's a pain, because I made the mistake of using dynamesh and then turning it off which prevented me from going back in sub-divisions. It was also way too high poly even after I halved the polycount. So... lesson learned. ><
Thursday, 9 August 2012
Wednesday, 8 August 2012
Saturday, 4 August 2012
Wednesday, 1 August 2012
Cabinet Model WIP
Today I was feeling a bit down, so my progress has been slow with this. I
scrapped my old cabinet model because it was so bad and started again. Got some references too. It looks better (much better than my old one).
I'm pretty stuck on how I should alter the geometry on the feet of the legs... they take up 360 odd tris alone.
I'm pretty stuck on how I should alter the geometry on the feet of the legs... they take up 360 odd tris alone.
Monday, 30 July 2012
Bookcase, an improved model
I made this not so long ago, after a bit of feedback I went back and halved the poly count from 1321 Tris/716 Faces to 633 Tris/322 Faces. Thought I'd keep it posted here for comparison.
New version is also clearer because I was really silly with the UVs last time.
Final Version:
Edited the Specular map and normals.
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| Old version: 1321 Tris/ 716 Faces |
New version is also clearer because I was really silly with the UVs last time.
![]() |
| New Version: 633 Tris/ 322 Faces |
Edited the Specular map and normals.
Saturday, 21 July 2012
Sci-Fi Soldier Model WIP03
It's been a busy few days, as I had my graduation two days ago :)
Here's the base mesh ready for zbrush. I also took such a long time on the hands! Damn appendages and their awkward edge flow.
Here's the base mesh ready for zbrush. I also took such a long time on the hands! Damn appendages and their awkward edge flow.
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| The hands took me a day! But I think I understand how to do it quicker next time. |
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| Finished, and added some edge loops to create a more even square mesh in certain areas. |
Friday, 13 July 2012
Wednesday, 11 July 2012
Monday, 9 July 2012
Tuesday, 19 June 2012
Thursday, 14 June 2012
First Encounter of Drunken Chavs in 3 Years
As most people who know me know- I don't really go out very often anymore. I barely leave my computer as it is, with so much work to be done and limited funds, I found better ways to have fun and even socialise. But tonight I was looking forward to finally going out and hosting an awesome games night to raise funds for my uni's graduation show.
It didn't turn out that great. In fact I wish I could have gone back in time and done something different so it didn't have to end this way.
For the past few weeks I've been busy organising the end of year show, I had also decided to organise a fundraising games night and a classmate and I chose a place that had been used in previous years for fundraising. We had the Wii, Xbox 360, PS3 and a variety of games on each, there was supposed to be a competition held, raffles and just plain fun, but not even thirty people turned up. I was disappointed, mostly because the absences were from the very students involved in the degree show- it was basically for them. The people who turned up made an effort to help and even brought friends over.
So what ended the night with a big bang? Some idiot decided it was okay to enter our area (it was closed off and you had to pay for wristbands to get in) for free, and continued to ignore me, pointing, laughing and no doubt being a racist piece of brainless turd.
It was not so bad when I saw him finally leave the area, he apparently 'knew' one of the randoms that had gotten in (I made his friend pay for him eventually), but then he had the nerve to bring back two orange faced scarecrows and show off his amazing 'ignorance' in front of them.
So I pushed him. Hard.
One of the horrificly tall umpa lumpas went crazy on me whilst I had an awesomly fabulous Princess Peach costume on, and destroyed it by pulling my wig off. Just imagine my pissed off face when she did that. I told them to get out- though I'm sure it was in a horribly rude fashion, since I can't even remember exactly what I said. Then they got banned from the club.
I practically ripped off the rest of my costume, and went to the bathroom, utterly and sourly disappointed with how I handled things. So tonight I express my sincere disgust- at mainly myself.
Three damn years without ever encountering a chav, and I loose my mind when I do. I must be spoiled, I'm in Britain for goodness sake.
Monday, 28 May 2012
University Update & Final Project Complete!
University
This
week has been very sunny in Swansea, it's such a contrast to the
stressful and rainy days I've had for the past 9 months. There have been
some really great and really tiresome days, where I just felt like
throwing in the towel because of the amount of stress I've had this
year.
And finally, it's over.
I
had my last Viva last week, and ever since
I've just been doing absolutely nothing- well actually, I've been
playing Diablo 3, watching Adventure Time, socialising and just eating like a king. But it feels like I've been doing absolutely nothing, and it's great.
Dissonance
is complete for the most part, I still want to do some tweaking before I
let people demo it. It's not a full game, it's an academic project,
something incredibly incomplete, buggy and imperfect, but that's how much
one person can possibly do in nine months without prior knowledge to
code and with the edition of concept art and modelling etc.
Here's the trailer
This
week I still have a few little things to do, like organising the end of
year show for our department at uni and just touching up some bits of
my project ready to show off on the day- I've been re-editing the
textures of Cecilia for a while now, I'm just so picky, but I will be
submitting her wireframe to dA very soon.
What Now?
I have time to do stuff! This is AMazing awesome!!!!
On
a serious note, I'm going to be spending the next few months
creating/improving my portfolio while applying for jobs. I know it's not
going to be easy, but I will keep trying.
Think I will finally post
something on Polycount, starting up some more character designs and
modelling would probably be the best idea.
I've thought about
places I might be situated in, and settle down at for jobs- but to be
honest, so long as it is within 3 hours drive from my parent's home I
won't be complaining much. I know it's hard to get in, especially as an
artist and a student who has only just graduated, but I'm hoping that my
work has/will pay off.
Cosplay/Hobbies/Events
I will definitely be going to the next MCM Expo, and will be making another costume,
I would love to dress as Leo from Tekken and Azula from The Last
Airbender- alternatively Luka the vocaloid. It will be pretty sweet. In
the worst/best case scenario, where I do get a job and I actually cannot
attend, I hope you all will forgive me for my yet-again absence.
Anyhow I'll leave it here. I basically just copy/pasted this from my deviantART journal.
Sunday, 13 May 2012
Super Jetpack Penguin
It's out, it was out since Friday. I've been busy working on reports and models, I totally forgot to post about it! Try it, it's free to play :D and here is some artwork (I made 5 promotionals) and a video of course.
Available at the App Store
Available at the App Store
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| Silly doodle I was doing when I got bored. |
Wednesday, 25 April 2012
WIP - Lux from League of Legends
8K Kiriban work-in-progress. Finished picture found Here.
Right-click, open in new tab to see the full size.
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