Thursday, 19 May 2011

Group Work: Level Design

Today we had our last presentation of the academic year, showing our group level design. It wasn't meant to be finished, and just required us to make a game level that was playable. In the end I think we did well, although I regret not putting more time into it: I modelled a few assets and the character (textures and rigging too). Here are the concepts and video showing a demo of the level:
Concept of our level Asguard
Concept of main character Loki
Concept of main character Valkyrie

Credit for everything else that is not posted here except for the video goes to my group:
Edoardo Natale, Joel Taylor and Geraint James.

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